TOCKO
Book Three of four

The Green Door

Push and lift, together, or nothing — and the quietest place in Tocko.

Pim on the top landing with a hand on the bannister, head turned down the empty stairwell, listening for feet that are not in the picture.

Thirteen complete stories, numbers 27-39 of fifty-two. This illustrated 8.5 × 8.5 in square hardcover edition is in production, with a Premium colour interior and matte cover.

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The thirteen games

Every story has its own illustration. One from this book is free to read and hear in full.

  1. Pim on the top landing with a hand on the bannister, head turned down the empty stairwell, listening for feet that are not in the picture.
    Story 27 · free to read

    Top Landing

    Get to the top before the two-at-a-time one goes past you, and you get to hold the roof door.

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  2. Pim stands beside the courtyard grate, listening to rain against the cobbles.
    Story 28

    Grate Hop

    Get over the grate and back before the grate says rain, and then you get to jump on it.

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  3. Pim and Hod listen beside an upside-down bucket on the courtyard grate.
    Story 29

    Rain Drum

    One of us on the bucket at a time, and whoever is on it when the pipe lets go gets the big rain.

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  4. Pim leans forward to whisper in the Hall, beside the closed front door.
    Story 30

    One In Twelve

    Eleven people do a push and a lift. Catch the one who only shoves, and that one is yours to name.

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  5. Pim knocks gently on the lift’s old wooden back wall and listens.
    Story 31

    Hollow Wall

    Knock on the back wall while the Up-Down is moving, and get a knock back on every floor.

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  6. Pim listens with her hand against the closed lift doors in the Hall.
    Story 32

    Say The Floor

    When the Up-Down says its six notes, say the floor before it moves again, and three right in a row wins.

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  7. Pim holds her wooden spoon against the pipe inside the linen cupboard.
    Story 33

    Cupboard Pipe

    The cupboard hears the roof. Do it backwards, and make the roof hear the cupboard.

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  8. Pim raises her spoon and waits beneath the pigeons perched on the roof tank.
    Story 34

    Pigeon Clap

    Find the one sound the pigeons go for, and be standing under them when they all go up.

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  9. Mum polishes one brass tapper while Pim points to its hook on the Hall board.
    Story 35

    One Hook

    Only one tapper off the board at a time, and get them all home before the Hall light clicks off.

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  10. Pim listens in the dim Hall with her wooden spoon beside the brass hooks.
    Story 36

    Long Ring

    Run the spoon along the hooks in the dark and take down the one that keeps ringing, because that one is yours.

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  11. Pim feels the loose brick in the Back Steps wall, with her spoon in her other hand.
    Story 37

    Backwards Brick

    Everybody grinds the brick out. Do it backwards, and get it in the other way round to make the wall grind long.

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  12. Hod feels along the Back Steps wall with his eyes shut while Pim listens nearby.
    Story 38

    Eyes Shut

    Eyes shut, hand on the wall, walk along until you find the one brick that grinds and not one that knocks.

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  13. Pim waits outside the open lift, holding a tray of brass tappers level in both hands.
    Story 39

    Both Hands

    Get in before the doors shut, and you only get one and a half seconds to do it.

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